G.I. Joe: Battleground -- Arise, Maximus, Arise, part 2!
Deep in the Terror Drome labs, Dr. Mindbender holds General Clayton "Hawk" Abernathy prisoner --- a subject of Mindbender's torturous, venom-fuelled evilution program, and the basis for his ultimate creation...
Desperate to save his General, Beachhead leads a contingent of G.I. JOE Troopers against the Enemy's HQ, but Cobra's army of V-troop Swamp Rats, not to mention Zandar and Scrap-Iron, stand in their way. Will the Joes reach Mindbender's labs in time, or will the mad doctor's vision of the supreme V-troop overlord be realized? You don't want to miss the reward cards in this exciting Takedown event, Arise, Maximus, Arise (Part 2)!
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